Telka & Koit Set Out on a World Journey

Telka and Koit set out to travel the world, with their trusty steed pulling their home on wheels!

==NOTES==

I’ve been working on modeling a draft-style harness for a while now, so that a horse could plausibly pull large wagons like World Travels or Boundless Journey, but when I put the harness (and bridle) on the HW Horse and then put the World Travels wagon into position, it seemed to me that the wagon was far too large for the horse. So I decided to set up a full scene to see if that helped, but the wagon still looks too big to me! 

I tried scaling the wagon down a bit, but that lowers the height of the “hitch” piece (and thus the shafts) too far. I’ve already modified the hitch to remove the built-in straps, so I suppose I could try bending the shafts upwards. I also made a singletree for the harness traces to attach to, as well as a (plausible if not realistic) way for the singletree to attach to the wagon’s front axel, since the wagon had nowhere for traces to attach to — and it’s the traces that do the actual pulling, not the shafts. If I scale down the whole wagon, I’ll have to re-do the singletree and axel connectors too. Or I could go a different route and instead set up a team harness (with doubletree), so that the full-size wagon would be pulled by a pair of horses, not just one. 

I was kinda hoping to finish figuring out how to rig the harness I made to adapt to different types of wagons (and horse shapes) before I dove into figuring out how to make a team harness, but this is already the biggest modeling project I’ve done to date, so why not make it bigger?! I also modeled the bridle, but more in the style of a classic English snaffle bridle than a traditional draft driving bridle, because digital horses don’t need blinkers, after all 🙂 I haven’t yet figured out how to rig the bridle so that the reins are as flexible as possible, so why not add a second bridle and set of reins to the challenge!

Rendered in May 2020 in Poser Pro 11 Firefly at 4000 x 2250 pixels.

SCENE CREDITS: World Travels wagon by RHS; Varingdal Valley by Nanette Tredoux (with dirt road overlay by me); Oak Trees and Indian Grass by Lisa’s Botanicals; Flink’s Instant Meadow 3 Flowers; Rocks by me; Horse harness, bridle, and singletree by me.
CHARACTER CREDITS: Koit and Telka figures and Telka’s hair by Nursoda; Telka’s jacket by me; Koit’s hair from P8 Ryan; HiveWire Horse with draft morph and Belgian coat from CWRW Ultra Textures.

(All materials modified or custom.)