Flisch welcomes his friends over to enjoy some wine & cheese as the sun sets at his new lakeside villa, which he does not call Honeyside despite its resemblance to the house of that name in Elder Scrolls!
NOTES:
This is not one of my favorite renders, but it was definitely one of the more challenging ones, for reasons I haven’t yet fully grasped. I love the idea of a “wine & cheese party” among such varied creatures, but I don’t like that they’re kind of hard to see. (Or maybe that’s just my failing eyesight!) I also can’t tell if the wine glasses are too shiny or if they look more or less plausible for a Firefly render? I was kinda expecting to see the wine in the glasses, but in most all I can see is the big shine! I may return to the idea at a later date. For now I want to come up with some simpler ideas!!
Rendered in August 2020 in Poser Pro 11 Firefly at 4000 × 2250 pixels, using direct lighting (one infinite light, six inverse-square point lights, and an IBL light) with Depth Cue atmosphere enabled.
SCENE CREDITS: 1971s House in Riften; TerraDome2; String Lights by GrayCloudDesign; Wine bottles and glasses from Exnem Glass Ensemble; Wine bottles from 2ndWorld’s Everyday Groceries; Wine glasses from Glassware, Ingredients and Accessories by klausdbg; Plants & Pots by Sveva; Planter and flowers from LeVillage; Esha’s Primrose and Flaming Katy; Salvia by Lisa’s Botanicals; Traveler’s Jungle Flowers Vol1; Bread by Exnem.
CHARACTER CREDITS: Yweeb, Onat, Brulba, Flisch, Fon, Slon, Puntik, Kramp, Loik figures and apparel by Nursoda; Brulba’s shorts by Karth and tee by me; Fonetta’s skin, top, and skirt by me; Fetching for Puntik by ArtOfDreams (textures for original outfit on both Puntik and Loik).